Add missing parameters to telemetry for plugins

cicci8ino

New member
Hi,

As rF2 (already asked many times on Discord for clarification and on the forum here without ever getting a response), it seems that LMU is missing some relevant data in the telemetry. I'm talking about at least:
- TC level/mode
- TC power cut level
- TC slip angle
- Fuel mixture/Motor map
- ABS level
- Engine temperature for some cars, i.e. P2
- Water temperature for some cars, i.e. P2
- ARB
For hybrid/electric engines:
- Temperature (available as mEletricBoostMotorTemperature and mElectricBoostWaterTemperature)
- Deployment mode (electric engine power)
- Regen mode
- Recharge state (available as mBatteryChargeFraction and mElectricBoostMotorState)
Considering that the shared memory plugin is working without any change, I assume you are still using the exact rF2 Internal structures and invoking the same exported plugin functions. Therefore these parameters are probably not yet exposed by LMU too.

I kindly ask you to share if this is planned or will ever be planned.

I always hide MFD and I always rely on external devices for all the telemetry (i.e. external USB screen driven by SimHub). It would be awesome to get these values too.
It might be possible to get the same values via reverse engineering and direct memory reading but I don't think that's a viable and stable option for most of the user.

Thanks
 
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I think i am able to finish the Vanwall Dash today and will make a download thread which i plan to update when something is changed.

ATM we have no TC and Energylevel output, but i add them asap.

Dont know if there is any interesst here for the dashboards, but if yes, a sticky would be cool

The most important stuff is atm vEnergy state and vEnergyLast
This would be amazing to get asap
 
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Hi
First post here 😁.

I set my vertical leds today for wheel spin and wheel lock by using Viper plugin for simhub.
It allows to detect by wheel a percent of spin or lock. I will share later the leds profiles.

In the same time i checked the available properties on simhub and oil, water temperature, regen state, level of energy …. Whole infos are available on simhub.

You have to check the gamerawdata telemetry, and you can see the battery charge fraction. It represents the energy level available.

If you check electric state, you can get the three stage : 1-inactive, 2-hybrid mode, 3-regen mode.

Actually in telemetry you can also get rpm of electric motor, temperature of water for the hybrid system… and few more funny things 😊
 
Virtual tank (i.e. NRG) level
Virtual energy used last lap
Laps target
Battery deployment level in kW
Battery recharge level in kW
Brake migration levels

These are all missing as far as I can tell. Also, the ElectricBoostMotorState (1, 2, 3) does not output correctly if you are not using battery power at all (i.e. deployment is on 0). It will incorrectly show as '2' - deploying (above a certain km/h), instead of correctly showing '1' (static/off).
 
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It s false. Electric motor state are correct. But you have a two stage throttle in LMU. Last. 1cm of my Simagic p1000 will use the hybrid system.

Put a led light for stage 1, 2 and 3. You will see 1 is off, 2 IS only on above a certain speed AND if you fully press the throttle, 3 is regen.
 
It s false. Electric motor state are correct. But you have a two stage throttle in LMU. Last. 1cm of my Simagic p1000 will use the hybrid system.

Put a led light for stage 1, 2 and 3. You will see 1 is off, 2 IS only on above a certain speed AND if you fully press the throttle, 3 is regen.
Is this the stage, when in the Peugeot the Gear indicator gats a green background?
E.g. when hybrid is used?
 
If you check electric state, you can get the three stage : 1-inactive, 2-hybrid mode, 3-regen mode.

I used this alread in the Peugeot for example. The Battery state changes colors
red - hybrid mode - energy used
yellow - neutral
blue - regen mode - charging

What we defenetly need urgently is

Virtual tank (i.e. NRG) level
Virtual energy used last lap
Laps target
Battery deployment level in kW
Battery recharge level in kW
Brake migration levels
different state indicators of TC

And for the devs: it is not only for the usage of fancy gucci gear stuff like dashboard. there users out there which have expensive wheels with dashboards intigrated like the real ones....and they cant use it without the data.
 
Sorry i only drove the 499p. On the wheel of the Ferrari thé first led at thé left of RPM bar shows blue led wheel. Hybrid IS on
 
I used this alread in the Peugeot for example. The Battery state changes colors
red - hybrid mode - energy used
yellow - neutral
blue - regen mode - charging

What we defenetly need urgently is

Virtual tank (i.e. NRG) level
Virtual energy used last lap
Laps target
Battery deployment level in kW
Battery recharge level in kW
Brake migration levels
different state indicators of TC

And for the devs: it is not only for the usage of fancy gucci gear stuff like dashboard. there users out there which have expensive wheels with dashboards intigrated like the real ones....and they cant use it without the data.
If you check the batterie state, when it s full value on simhub IS 1.0, IS you use 16 then it will become 0,84 so it's already there. Game raw data batterie change fraction IS what you want.
 
Yes i know. This is the SoC (state of charge) indicator. Already used in my Dashboards.

Virtual tank (i.e. NRG) level
Virtual energy used last lap
Laps target
Battery deployment level in kW
Battery recharge level in kW
Brake migration levels
different state indicators of TC and Map indicator
 
HI
DataCorePlugin.GameRawData.CurrentPlayerTelemetry.mElectricBoostMotorState
also takes the value 4
I don't know what that means
seen on ferrari 499p in the pits with ignition off
 
It s false. Electric motor state are correct. But you have a two stage throttle in LMU. Last. 1cm of my Simagic p1000 will use the hybrid system.

Put a led light for stage 1, 2 and 3. You will see 1 is off, 2 IS only on above a certain speed AND if you fully press the throttle, 3 is regen.

No.
If we are assuming that ElectricBoostMotorState of '2' means battery is being deployed, then I am correct.

Take any hypercar out and bring the motor map to 0 kW, i.e. battery is off. You will see that (unless regen under braking) the LMU HUD will show the battery icon as grey and BatteryChargeFraction will not change, which indicates that no battery is being used. However in this state, ElectricBoostMotorState will falsely report '2' (battery deploy) instead of '1' (static).
 
View attachment 378
Okay, got it to work. I put here my 2 Dashboards which i make. MAybe someone is interessted or someone wants to install, to test and make it even better. Attachement at the bottom

Following dashboards with Features:

Peugeot 9X8
- IGN Off indicator (Peugeot Logo shown - would be interessting if it works - mean if the logo graphic is exported es as well)
- Engine off indicator
- Headlight indicator
- SOC State of charge
- Fuel Level
- Fuel Last Lap
- Laps driven
- Fuel Laps left
- Tyre Temps and Pressure (dont know why it is shown in bar - dont know how to change)
- Brake Temps
- Current Laptime
- Speed
- Time Delta
- Brake Balance with Change Notification
- Game notifications
- Blue, Green, Yellow and Black Flag Indicators

What is missing:
- TC Level indicator
- ERS Deplyment Mode
(if this 2 things can be clarified there is a change notification in the pipe as well
- REGEN State/Mode Indicator
- TCell
- ARB

LMP2
all in function exept TC Indicator

View attachment 379
View attachment 380
is there this flag signal for sim hub dashboard? which is on the left on the large display :)
 
I implemented it in the dashboards (not all but where it fits). On the Peugeot you see left and right yellow bars.
 
Im afraid a bit, the missing Data will ever come. I read about it was a long term thingi in rf2 and it never happend.

Would be a shame, if on LMU it should be the same.
 
Im afraid a bit, the missing Data will ever come. I read about it was a long term thingi in rf2 and it never happend.

Would be a shame, if on LMU it should be the same.
I really don’t understand why this would be so difficult and/or why they would actively decide to not include simple car settings within the telemetry. So disappointing. I too hate in game HUD’s. I have several screens with various dashes running. Not only that, I turn off the in game wheel. Not sure how people on screens leave this on. It’s so distracting. Like I see the wheel in my own hands. I don’t need to see it on screen as well. So immersion breaking. But anyway, cars that have the dash integrated in the wheel make the need for this info in the telemetry as well for those that turn the in game wheel off.
 
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