Track are a little too dark

Fitz

Active member
Hello

I think the track a little too dark compare to reality (I'm near Le mans so I can compare both, I don't know about the other track).
The track is flawless in LMU but I feel the actual track have more ligth on night than the LMU version.

I found most of the track too dark in the night (I couldn't see Bip and I have sensitive eyes so low luminosity on my monitor).
I found a way to correct this with adaptative Contrast on my monitor (Nvidia HDR is great too, need to try AMD adaptative contrast) but I think it could be great to have a better visibility in game without using outside tool to achieve this :)
 
I'm new to LMU but I noticed night is very hard to get right on a 2D backlit medium in most games. Since night in real life is experienced very differently with human eyes that constantly adjust to shadows and especially distance. A small light in the distance gives us way more information than we get in most sims.

Your solution is generally the easiest for a dev. I usually adjust with gamma correction on my monitor in dark games. Sometimes it blows out lit areas but sacrifices must be made, I guess.
 
Another thing for us in the Americas[and maybe other regions outside of European prime time] is that we can really only get a good race during daylight hours as LMU is kinda dead after the European drivers go to sleep. I'm in my basement with the blinds shuttered but still sunlight gets through so if there's a night race, it's very difficult to see the screen properly! Help @Studio397 :)
 
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