Simagic Alpha Mini settings

Anyone have any updated Simagic settings? Struggle with there being little to no weighting in the centre and a few degrees either side. Assume i need to add some dampening? Don't want to add too much artificial adjustments if i can help it, but it just doesn't feel connected [LMP2 and Hyper cars]
 
Anyone have any updated Simagic settings? Struggle with there being little to no weighting in the centre and a few degrees either side. Assume i need to add some dampening? Don't want to add too much artificial adjustments if i can help it, but it just doesn't feel connected [LMP2 and Hyper cars]
I'm still using the same since the beginning, just changing the strength inside the game, now from 75% to 55%.

I think is a characteristic of those Hypercars, weak ffb at low speeds, didn't notice changes in this aspect for the BMW HY.
 
Any recommendations after patch 2? What I don't like is that the wheel becomes too light when decreasing speed resulting in a mismatch between how much the car understeer in turns and how easy I can turn my wheel. I feel like the wheel becomes disconnected from what's happening in game
 
Any recommendations after patch 2
No....

I also have the Simagic but the one with 15NM. I have 3 rally games + Raceroom + ACC + AMS2 +
I never had as many problems in a game as I did at LMU.
If you drive slowly, nothing happens.
Only the holding power increases the faster you drive. But then it’s also too exaggerated. And it seems very artificial instead of simulated.
There are almost no bumps in the route either. Far too little away from the route.
Normally every steering wheel would bang around and the car would jump up and down. Here smooth as a child's bottom.
Only the curbs, and then they are completely exaggerated compared to the rest.
The sliders on Simpro Manager don't help much.
A simple “Road effect” slider would have made a difference.

But there's still a lot missing for it to be a good sim.
Let's wait and see.

Isn't it surprising to you that after the patch and especially after the DLC, the well-known streamers are now digging up LMU again and praising it ? and then no one plays it anymore? ?


The Steam charts say it all...
 
Recently bought an ALPHA base and I am not yet at the same good feel than I had my MOZA R9

learning curve I guess but I will stay on this thread if other ALPHA owners share their settings
 
I have alpha 15n, everything is 0 in driver, basespeed 100%. Sometimes I can set smoothness 1 for GTE in LMU. Ingame strength is 50-60%, in the driver 100%
 
I never use dampers or friction in the base driver, it's so unnatural. Sometimes it seems that the curbs are too sharp, but not everywhere, only on the Porsche GTE. Many people complains that there is emptiness in the center on hypercars. Well, this is such a feature of the suspension. The hypercar needs to be warmed up before making conclusions. Personally, I think that the standard of feedback is LMU LMP2. It is simply the ideal of simulation in my opinion.
 
All zero, base at 100... what about Feedback detail?
I don't think it works. At least I don't feel any difference.
also, "other effects", I don't feel the difference, although at the start of the game the "game damper" worked, and now I also don't feel the difference
 
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