Rotary encoders for TC, ABS, engine map or something else

I see in a few pics that your WB is staying in selection mode as well?? Im not sure if it is LMU or Fanatec side, it would be nice to have the gear selector come back on the display as it should do after you choose a wheel setting not just stay SET1 the entire time
 

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I see in a few pics that your WB is staying in selection mode as well?? Im not sure if it is LMU or Fanatec side, it would be nice to have the gear selector come back on the display as it should do after you choose a wheel setting not just stay SET1 the entire time
That's a Fanatec side thing. If you hit the little black button to the left you can exit the settings menu on the wheel and it goes back to the data display showing what ever you have set in Fanalab LED settings.
 

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Many wheels have rotary buttons, such as the Fanatec ClubSport Formula v2.x steering wheel.
In this case, there are three buttons in the middle numbered from 1 to 12.
It would be interesting to map the motor, TC, etc. (several options) to these buttons.
Currently, it is only possible to assign one button to increase or decrease these options.
 
It really is a head doer 🤯 I have a 7 way switch I want to use to navigate through the hud but every direction is read as the same signal!! So dumb 🤦🏽‍♂️
 
With your "7 way switch"....
If you use SimHub, it has a Control Remapper function, and that lets you grab ANY of your controller inputs - controllers, keyboards, anything - and add functionality to them.
So in your case, for eg, you would grab the 7 'switches' (directions etc) and remap them to either a NEW controller device it can create, or just remap them to existing keyboard keys. Then you go into LMU so it can use those new ones, which it will see 'properly' then.

There are quite a few YouTube videos about using the SimHub Control Remapper, and they are quite clear and you should be able to work it all out.

You do NOT need to BUY SimHub - you can use it totally fine in the Free version it has.
Buying it (and it is CHEAP) gives a small advantage, but definitely not essential, though I thought it was well worth the small cost to have it capable of its highest update rate (which is what buying it gives you). But, as mentioned, it is TOTALLY FINE in its free version also.

On a side note - anyone NOT using SimHub for some of its other VERY USEFUL features - in ALL sim games! - is missing out on a LOT!
 
My funky switch works fine. Different to encoders by the way.
Oh that’s interesting how your Funky switch works in all directions and mine is recognised as one action in all directions 🤔 Am I missing a plugin or something? I have a custom wheel, I believe the funky is running through Arduino.
 

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Oh that’s interesting how your Funky switch works in all directions and mine is recognised as one action in all directions 🤔 Am I missing a plugin or something? I have a custom wheel, I believe the funky is running through Arduino.
Ahh, I just saw @PeterV reply above. I’ll try that 🙃 Thankyou.
 
As i have now the new Fanatec base with new software...its hard du get the rotarys to work properly.

How do you guys manage it? Which setting in the Fanatec App you use?
 
I use a Moza wheel and my workaround is;

Set rotary to position 1
Move knob to poisition 2 for Increment Up
Recenter Knob to position1
Move knob to Position 12 for Increment Down

This makes the 1 position the knull point. So to increase two steps I have to make sure the knob is on 1, then increment to 2, recenter to 1 then increment to position 2 again.

Do the opposite to decrement with 1 as the knull position and position 12 on the rotary.

Yes, it sucks but it works.

My biggest problem is that I run in VR and the button mapping is whacked. Most of the button assignments work but the most important "Mouse Left Select" will not work no matter what button I have tried to map to the wheel. Will likely go back to ACC as they also handle UI for VR far better than LMU right now.

Shame too, overall I like LMU.
 
Have you guys tried something like joystick gremlinex? It's a flexible mapping program where you can make layers of rules (free).
You can remap buttons to other inputs, I believe mouse inputs included.
As an example, I have a toggle button on my CB1 which I remap to be a momentary one.
 
Bringing this back to life. This is easy to do in iRacing (just map rotaries by moving up/down to max points), so it sucks not to be able to do this in LMU
 
Its been that long since I requested this that I no longer have the fanatec wheel! This issue still need fixing though.
 
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