Again, it doesn't appear to be a graphics RENDERING problem. So it doesn't matter if you would have 1, 3, or 12 screens. Even if this was micro-stutter (missed by the frame counter sampling) it would look like 40-70 FPS to the eye, but this looks closer to 15-20.
I'm in North America, which I'm starting to wonder if that's related to why some people see this problem and others don't. I've noticed the LMU doesn't seem to be organizing splits by ping or region. If you're in the UK and only see a healthy grid of people who live near you, it makes sense why you'd never see this.
I assume all of the LMU servers are in the UK? Or are they spread around the world? During the heights of ACC, Simracing.GP had to add NA servers because close racing was just too difficult between North America and the UK/EU. South America to the UK/EU was even worse. And forget about Asia/Australia. If LMU isn't doing any sort of grouping/filtering/sorting with regard to latency, I have to wonder if this is related.
As for the telemetry features not working, I'm not the only one reporting this... but I just tried again and CTRL-C now works? Which is weird, because if I look at the Keyboard mapping it's mapped as "C" (not "CTRL-C"). And "C" alone doesn't work. So something is still broken here. And none of the other telemetry is working, including FPS (regardless of whether or not I use "CTRL").
I also found
a thread where you replied:
I am not using triples... which is an interesting bug (usually triples cause problems, not solve them). So that's possibly related.