More realistic Animated moving/flexing body parts, eg. Antena's, Wipers, rear wing at high speeds.

No vibrating windshield wipers (like IRL) is so a killer for immersion.
Other sims have vibrating windshield wipers/ antenna. AMS2
This should also be relatively easy to do tbh.

(im a character artist with rigging skills and experience in unreal. this sort of stuff is not very hard, though it would need to be done individually to each car which makes it more work)
 
This should also be relatively easy to do tbh.

(im a character artist with rigging skills and experience in unreal. this sort of stuff is not very hard, though it would need to be done individually to each car which makes it more work)
But this is not unreal engine, so first they would need to add the tech that allows for an object like wipers to have multiple different and possibly overlaying animations.
 
But this is not unreal engine, so first they would need to add the tech that allows for an object like wipers to have multiple different and possibly overlaying animations.
There's many ways to achieve that effect. I mean, you can't just snap fingers and it'll work. That feature needs to be added, what I'm saying is that it's actually simple thing to add from technical perspective. But they could repurpose code from camera movement for example as that's already there.

For example we don't even know if wipers are keyframed or do they rotate around their just by code. (Latter is better because it simplified things like having screen wiper actively wipe off the rain from screen)


Anyway, discussion about technicalities is irrelevant.

Tldr;
It's not hard, but it'sprobably low priority.
 
No vibrating windshield wipers (like IRL) is so a killer for immersion.
Other sims have vibrating windshield wipers/ antenna. AMS2
I would also add that in the virtual mirror you can see the rear wing like in iracing for the HyperCars. It just adds that extra layer of realism and it looks nice. Along with glowing exhaust pipes and maybe the blue flame after awhile (like the Porsche in last years race where it looked like afterburners😂)
 
I like that they have adjusted the the body damage in a previous update, but i feel like it they gone in the wrong direction a little.
now we just have bumper/paint scrapes where as before you could see the body work crumple.
be nice if they could make non fixable damage just paint lose, any damage that is to be fixed to be crumpled and then also be good if there is orange damage showing like body parts missing
 
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