Running Pimax Crystal Light and removed opencomposite from LMU so the game runs on openVR and then just use SteamVR to play the game.
I have to try this. So just to be clear, we have to change PimaxXR routine for OpenVR and avoid using OpenXR Toolkit, right?
I'll give it a shot.
Meanwhile I did some test with my new system:
9800x3d/DDR5 6000CL30 - 4090 - Pimax 8KX
So far I settled on this settings
with Normal Fov, High Render Quality and 90hx in PiPlay.
I also tweaked the json with some minor stuff like ambient occlusion and rearwiev mirrors.
It's almost 90FPS rock solid around SPA with daytime race and Hypers+P2s, but ideally I would tune down a bit render quality in PiPlay to have some GPU hearoom for more impredictable online racing. CPU is barely feeling it, with 40/50% headroom in AI racing.
While I was at it I took the chance to compile a quick and dirty screenshot comparison about CAS and the other sharpening tweaks as per Pimax video on the subject (
this)
I need to test further, but looking at this I think CAS disabled or with very low values would be the sweetspot for me personally.
The settings from the Pimax video, with the Nvidia panel tweaks, seems to do more harm than good to me. I tried also NIS but it seems to produce a jagged image with just marginal benefits frametime wise.
All in all, coming from a Reverb G2 and a slower PC, I'm quite happy about the upgrade and the game is perfectly enjoyable without sacrificing image quality. Also the big FOV of the 8KX is a blessing for Simracing, and I can't see me going back to anything lower than 120°/130° Horizontal.