Download here: SimHub Dashboards

Updated Ford Mustang LMGT3

- Added Delta Bars like in the real car (shows green bar left and right, when on fastest lap)
- Fixed deltatime
- Fixed Predicted laptime
- fixed minor allignments, decimals, etc
 
Hi Redadeg, still loving your work and the constant updates. Have you ever thought of compiling all the dashs into one .zip so they can all be downloaded in one go for ease of quickness? thank you!
 
We already had this, but it is a pain in the a**. One Update, big package to download, so we got rid of it.
 
Hi,The Ferrari Hypercar dashboard isn't working properly.

The pop-ups for TC changes, anti-roll bars, and electric power delivery are not appearing.
 
Updated LMGT3 Aston Martin, BMW and Ford Mustang.

Fixed several issues with Predicted and Delta-Time. On Ford Mustang Delta Gauge as well.
 
BTW: is there a way to display locking tyres in the LEDs in the HY?

I have it right now like this, which works - kinda - but not perfect.

[Brake]>10 and [IsInPit]=0 and [SpeedKmh]>0 and [GameRawData.CurrentPlayerTelemetry.mWheels01.mRotation] > -55
 
BTW: is there a way to display locking tyres in the LEDs in the HY?

I have it right now like this, which works - kinda - but not perfect.

[Brake]>10 and [IsInPit]=0 and [SpeedKmh]>0 and [GameRawData.CurrentPlayerTelemetry.mWheels01.mRotation] > -55
I use a simhub plugin which allows me to show slip and lockup.

I'm not entirely sure of a link but it's a viper plugin for longitudinal wheel slip.

I think slip is negative values and lock is positive values and I use thresholds of 0.3, 0.5, and 0.7 to give 3 LEDs for each wheel
 
Updated

McLaren:
Fixed ARB
Fixed Predicted Laptime
Fixed Lift&Coast
Added Position/Opponents Count

Ferrari (both)
Fixed Predicted Laptime
Added Icons to "old version"
 
@set Target Lap +1 or higher in the fuel menue in hud

Updated Genesis:
Added Enginge Map indicator
Added Engine ON Indicator
Added Hybrid usage indicator
added Headlight indicator
added Fuel indicator (red = 15 %, flashing = 10 %)
added Position/OpponentsCound in upper right corner
 
Is there a way to give the dashes a carbon fiber frame, for example? I use the dashes directly on the monitor rather than on a separate dash screen because my middle monitor is mounted directly on the steering column for the shortest possible distance, so I simply can't install a separate dash anymore. Unfortunately, the dashes just look so synthetic in windowed mode on the monitor and don’t look like they’re part of the car, simply because there’s no frame to create an authentic look. Is it possible to create a frame using SimHub, or is there perhaps a way to make all the dashes available for download with a frame as an option?
 
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