Dirt and debris be thrown on track or on the racing line?

Lizardfolk

Active member
As the title says, if a car goes off and aggressively rejoins or there's an accident that happens off track then quickly re-enters the grack. Will dirt, grass, and other debris be thrown on track or on the racing line that would significantly effect grip and handling?


Automobilista 2 has this with the Madness Engine.

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This would be great to have, especially as iRacing has now implemented dirt & debris to their dynamic track system.
I saw quite a few people in the weekends 2.4 Hour Le Mans race dipping wheels in the gravel and thinking "that's a nice particle effect, but it would be great if there was some gravel now brought onto the track to go with it." To go with that, marble build up and then hearing all that pick up hitting the inside of the wheel-wells/arches and the underside of the car as you pass through and some time after as the tyres clean up. Having it all impact the physics and tyre grip too would also be fantastic.
 
This would be great to have, especially as iRacing has now implemented dirt & debris to their dynamic track system.
I saw quite a few people in the weekends 2.4 Hour Le Mans race dipping wheels in the gravel and thinking "that's a nice particle effect, but it would be great if there was some gravel now brought onto the track to go with it." To go with that, marble build up and then hearing all that pick up hitting the inside of the wheel-wells/arches and the underside of the car as you pass through and some time after as the tyres clean up. Having it all impact the physics and tyre grip too would also be fantastic.
I love this on IRacing. It just adds that extra touch.. With the smoke plumes and dirt getting kicked up the way it does in LMU, this feature would make it feel much more immersive..
 
Lets be honest, most people turn off such clutter for fps gains. I know i do & if you dont, maybe you should 😉
As long as they are graphical effects, it makes sense. As soon as they become part of the physic, just make them always visibile with no possibility to disable them and the problem is solved.
 
In Madness looks horrible imho, kitty litter the size of slingshot rocks and same ones just reused no matter the track.
The whole gravel / water track thing to me feels canned.

ISI imho has much better transition from grip on marbles.
See that very fine rubber out past the marbles.
Hit that you find out what's what fast :devilish:
Also this marbles changes depending on cars and lines and tracks.

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