AFX_Designs
Active member
Ideally, I wanted to wait for LMU devs to fix the missing regen data, but it seems like it might never come... What I think I'll do is simply work trough everything I want to update on the dash and simply release it when ready. I'm sincerely sorry for how long it's taking, but I'll make sure that it's worth it.Hi, just out of personal curiosity. How long do you think it will take before you release this update to your dashboard? I find it quite comprehensive, and since I often race in different categories, your dashboard is very, very useful to me
Meanwhile, I've switched from mainly playing LMGT3s to Hypercars, and it made me want to change quite a few things on the dash to make it better in that regard !
All in all, this is what I want to include in the upcoming update, in no particular order :
- Visual rework of the intervals widget. I find it quite ugly and unreadable as it is right now. If you have any design ideas or wishes, let me know !
- Redesign of the hypercar battery indicator. I feel like it's quite hard to read as of right now and am thinking about simply making it a number (like TC and ABS values) that changes color depending on it's state (Charging, Discharging, Nearly empty or Nearly full)
- Redesign of the fuel and VE indicators on top of the dash. The bars look nice, but I would like them to show both values (liters and % for VE) as well as the number of laps remaining for each.
- Redesign of the low VE/Fuel indicator.
- Redesign of the Penalty indicator
- Complete rework of the Damage widget. It is quite ugly as of right now, and I feel like the panel on the right (which shows the kind of damage you have) is kind of useless. Will take any suggestions for this one.
- Adding tire compound and pressures to the tire widget, without changing it's looks too much (I really like the way it looks as of right now). Also considering adding a visual indicator for brake temperatures.
- Pedal (throttle and brake) indicator on the center of the widget.
- Maybe adding a session info widget ? Curious about what you think. It could have grip info, forecast and number of track cuts (if the data is available).
- Adding temperature values (engine, oil, water) if the data is available. Could be part of a "Car State" widget that replaces the damage widget for better space usage ? Let me know what you think.
Also, I didn't forget about your wished for a rev lights version. I want to make it once I'm 100% happy with the rest of the dash, but stay tuned !




