Hello,
anyone who's interested in rendering your game in tripple mode on your Ultrawide Screen, these are the settings for yor DX11.ini. Thanks to @WhippyWhip who provided me with the Parameters for the G9 and a lot of Info on the Subject. The settings are Plug an Play, but you can still adjust with the tripple tool ingame. Also eye distance needs to be changed depending on your setup.
There is one tiny Problem when you run with 5120x1440 you get a little black line between middle and right screen. Running in 3840x1080 fixes that. You can run the 1440p but your horizontal res needs to be divisible by 3 to not have the black line. (maths needed, not my strong suit)
SubViews=2
UseSubViewParams=2
WorkaroundFlags=0
ViewParams=(0.401, 0.340, 0.740, 23.000, 0.000) // screen width (m), screen height (m), eye distance (m), side angle (deg), bezel gap (m)
LeftView=(0.401, 0.340, 0.740, 23.000, 0.000)
RightView=(0.401, 0.340, 0.740, 23.000, 0.000)
anyone who's interested in rendering your game in tripple mode on your Ultrawide Screen, these are the settings for yor DX11.ini. Thanks to @WhippyWhip who provided me with the Parameters for the G9 and a lot of Info on the Subject. The settings are Plug an Play, but you can still adjust with the tripple tool ingame. Also eye distance needs to be changed depending on your setup.
There is one tiny Problem when you run with 5120x1440 you get a little black line between middle and right screen. Running in 3840x1080 fixes that. You can run the 1440p but your horizontal res needs to be divisible by 3 to not have the black line. (maths needed, not my strong suit)
SubViews=2
UseSubViewParams=2
WorkaroundFlags=0
ViewParams=(0.401, 0.340, 0.740, 23.000, 0.000) // screen width (m), screen height (m), eye distance (m), side angle (deg), bezel gap (m)
LeftView=(0.401, 0.340, 0.740, 23.000, 0.000)
RightView=(0.401, 0.340, 0.740, 23.000, 0.000)