The Big Joke – Being punished for idiots' mistakes

You say all of this as if there are no ways to improve the system and reduce the number of protests that are being filed at the same time, and particularly the frivolous protests. A rather myopic way to frame the conversation don't you think? Wouldn't a better discussion be the community collaborating to help the devs find better ways to improve the driving safety and racing culture, rather than just looking for ways to nitpick. The devs have started trying things to improve the racing culture in LMU compared to other sims, and that should be commended, but it certainly shouldn't prevent future improvements. Acting as though any change to the status quo will automatically make things worse, without considering that changes can coexist with levers to mitigate new problems is viewing system design through a very narrow lens. Seems much more productive to acknowledge the flaws and collaborate on potential solutions to improve the system for everyone, players and developers alike.

Bunch of fancy words, you think nobody ever discussed this before? You think you're the first person to ever bring this to anyone's attention?

The solution is easy, get of your horses, and join online championships with a sub, enjoy real racing with stewarding.
 
Bunch of fancy words, you think nobody ever discussed this before? You think you're the first person to ever bring this to anyone's attention?

The solution is easy, get of your horses, and join online championships with a sub, enjoy real racing with stewarding.

It is unfortunate that your response is so dismissive and aggressive. Suggesting "The solution is easy, get of your horses, and join online championships with a sub, enjoy real racing with stewarding," actually acknowledges structural problems, but does nothing to address the administrative bottleneck you brought up earlier regarding the sheer volume of daily reports.

I never claimed that I was "the first person to ever bring this to anyone's attention." Instead, that fact underscores that these are persistent concerns in the sim racing community that remain unresolved. Dismissing thoughtful discourse as a "bunch of fancy words" isn't helpful, nor is it beneficial to the tone of these forums. I tried to engage the OP's concerns logically, and you responded with personal condescension.

Honest, civil discussion can provide developers with actionable ideas to solve problems that have plagued online racing since its inception. With your experience, you could bring valuable perspective to a discussion that could benefit both the developers and the LMU player base. Even if joining a private championship allows individual players to bypass some of the game's foundational flaws, it won't make the platform as a whole any more compelling against major contemporaries like iRacing or upcoming titles like EVO.

Perhaps consider using your energy less to attack ideas and community members, and more to contribute to an open dialogue that benefits us all.
 
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It is unfortunate that your response is so dismissive and aggressive. Suggesting "The solution is easy, get of your horses, and join online championships with a sub, enjoy real racing with stewarding," actually acknowledges structural problems, but does nothing to address the administrative bottleneck you brought up earlier regarding the sheer volume of daily reports.

I never claimed that I was "the first person to ever bring this to anyone's attention." Instead, that fact underscores that these are persistent concerns in the sim racing community that remain unresolved. Dismissing thoughtful discourse as a "bunch of fancy words" isn't helpful, nor is it beneficial to the tone of these forums. I tried to engage the OP's concerns logically, and you responded with personal condescension.

Honest, civil discussion can provide developers with actionable ideas to solve problems that have plagued online racing since its inception. With your experience, you could bring valuable perspective to a discussion that could benefit both the developers and the LMU player base. Even if joining a private championship allows individual players to bypass some of the game's foundational flaws, it won't make the platform as a whole any more compelling against major contemporaries like iRacing or upcoming titles like EVO.

Perhaps consider using your energy less to attack ideas and community members, and more to contribute to an open dialogue that benefits us all.

Ok ty Chat GTP, we always welcome your posts. Especially when you request it to add a certain "tone" to it. Always the same hollow phrases and words that return. Ridiculous.

Tbh who cares about these comparisons with IRacing or EVO. EVO is in a terrible state and IRacing has been doing just fine for over a decade...draining people of hard earned currency.
 
Ok ty Chat GTP, we always welcome your posts. Especially when you request it to add a certain "tone" to it. Always the same hollow phrases and words that return. Ridiculous.
Aw, that's precious. Oddly I feel similar about the tone you use, always the same combative, unhelpful bluster. You are correct about one thing though, iRacing has been doing just fine for over a decade, might not hurt to figure out how to do something better if one wants to be a successful competitor that remains strong for more than a couple of years.
 
The fact is, our behavior has slowed down development of LMU by draining resources that could have been used more productively. Two of the latest 'big' announcements were regarding marshalling and reporting. These efforts to police our users has consumed a good deal of developer time and money. Driver ratings, safety badges. All done to try and control our behavior. Yet, spending time on such endeavors has greatly impacted what LMU could have become already.
 
The fact is, our behavior has slowed down development of LMU by draining resources that could have been used more productively. Two of the latest 'big' announcements were regarding marshalling and reporting. These efforts to police our users has consumed a good deal of developer time and money. Driver ratings, safety badges. All done to try and control our behavior. Yet, spending time on such endeavors has greatly impacted what LMU could have become already
I haven't been here long enough to know how much has changed, especially with regard to responses to bad driving behavior. It's unfortunate if that has taken away from other useful changes that could have been made, but I do think improving the driver behavior problems that are systemic in sim racing, is probably one of the biggest things that can be done to build long term loyalty to the platform. Otherwise, there are few reasons to leave platforms like iRacing, and that leaves all the sims fighting over a relatively small remaining sim racing community.

Unfortunately we don't represent a huge player base like FPS games, where there is room for a dozen healthy platforms. I have tried to discuss ways that some of the systems the dev's have put in place could potentially be adjusted to reduce bad behavior and frivolous protests. I genuinely hoped, maybe naively, to start community collaboration with the dev's to help improve those systems, instead of just shouting complaints at them and eachother. Wishful thinking I am afraid.

I don't know if I am the exception, but so far my racing through the rooky level trying to get out of Bronze, has been far cleaner than what I generally experience in iRacing, and I have held a diamond/trusted status for all but two races that briefly dipped to the good driver badge. I suspect that the carnage others have reported will eventually find me, but its been fairly smooth so far.
 
Aw, that's precious. Oddly I feel similar about the tone you use, always the same combative, unhelpful bluster. You are correct about one thing though, iRacing has been doing just fine for over a decade, might not hurt to figure out how to do something better if one wants to be a successful competitor that remains strong for more than a couple of years.

I didn't imply they were doing it better at Iracing :) They just handle it well to keep people spending a lot of currency and keep them hooked. That's a business model that works, but is not that interesting for the customer. If you look at how long it took that game to implement certain features that other titles have, I wouldn't say it's benchmark so many people think it is.

Compare it with Race Pro and Race Pro+ here, with Race Pro+ you get the DLC's, with Race Pro you don't, you have to buy them seperately, but at the very least at the end of your subscription if you decide enough is enough, you keep all the content while with Pro Plus you loaned it, like in Iracing. It's a false form of acquiring.

And if you managed to get out of bronze without too much issue, it's only going to improve.
 
I didn't imply they were doing it better at Iracing :) They just handle it well to keep people spending a lot of currency and keep them hooked. That's a business model that works, but is not that interesting for the customer. If you look at how long it took that game to implement certain features that other titles have, I wouldn't say it's benchmark so many people think it is.

Compare it with Race Pro and Race Pro+ here, with Race Pro+ you get the DLC's, with Race Pro you don't, you have to buy them seperately, but at the very least at the end of your subscription if you decide enough is enough, you keep all the content while with Pro Plus you loaned it, like in Iracing. It's a false form of acquiring.

And if you managed to get out of bronze without too much issue, it's only going to improve.
I agree that iRacing doesn't do a lot of things any better and sometimes worse, and at a very high cost, thus one of the reasons I am here. But there are many things that are more polished in iRacing now than in LMU even if it did take nearly two decades to get where its at now. Unfortunately it isn't the safety system and marshaling that iRacing does better, and in my opinion does worse than LMU, despite some of the growing pains LMU is suffering with trying to figure it out. I really want LMU to succeed and learn from the mistakes iRacing has made, and also recognize where they can make improvements in the systems they have put in place that aren't working as well as they could. As the incombent, iRacing has a lot of advantages, but they have been quite errogant, and I think now is the best opportunity there has been for someone to bring real competition.

As for getting out of bronze, not quite yet. I am bronze 3 with about 2 points left to advance to silver. It honestly hasn't been as bad as I had expected based on the carnage reports I have seen so much of. I keep waiting for it to catch up to me, but so far most of the delays to advancing have been from my own misunderstanding of how certain track rules are applied, mostly from the many years of iRacing muscle memory. As an example, after hearing all the youtubers recommend starting from the pits to avoid the contact penalties I took the advice, and then got a penalty for jumping the red light at the end of the pit lane. iRacing doesn't have the equivalent system, so when the green fell I jumped on the throttle and got DQ'd in my very first race. That was eye opening, and the last time I started from the pits. Made me angry in the momment, but was kind of amuzing in retrospect.
 
To those saying "it's about your last 10 races"... How do you think races at e.g. Road Atlanta differ between each other? In every single race at almost every single occasion an LMP2 tries to overtake at the Esses. Or force me outside at T1. As the thread says, the current system of "intentional-only-S397TM" reports is not going to do anymore with the addition of LB and RA.


And just a reminder: Many of the BASIC racecontrol.gg rules are NOT being enforced in the current system.
 
To those saying "it's about your last 10 races"... How do you think races at e.g. Road Atlanta differ between each other? In every single race at almost every single occasion an LMP2 tries to overtake at the Esses. Or force me outside at T1. As the thread says, the current system of "intentional-only-S397TM" reports is not going to do anymore with the addition of LB and RA.


And just a reminder: Many of the BASIC racecontrol.gg rules are NOT being enforced in the current system.
Protest for anything is not an option. You can't ban every "bad" move.
A banned customer is a potential leaving customer.
Everyone can make a ban move.
Intentional is another world

This is the main reason why protest in Iracing are a joke.
Ban a dude and he will not spend in your services (or less in the future).

Badge is probably the best to deal with dangerous driver on the long run but badge need to be more important than they are currently !

With a danger/probation badge you shouldn't be able to access Silver/Gold race as you can't currently go in teams event.
You should only have option to
- Run bronze lobby
- Run Championship (Stewards are part of the championship so a red badge in Championship don't scare me as a Red badge in Silver/Gold)

With this, you are only race people who can "lose" something if they don't race clean.
This will not be perfect but at least when you have too many contact you will be unable to race in Silver/gold => There is a cost for driving like an helmet :)

I race only in Teams event/Championship/Bronze cause at least i'm racing with mainly green badge
 
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This is the main reason why protest in Iracing are a joke.
Ban a dude and he will not spend in your services (or less in the future).

Badge is probably the best to deal with dangerous driver on the long run but badge need to be more important than they are currently !

With a danger/probation badge you shouldn't be able to access Silver/Gold race as you can't currently go in teams event.
You should only have option to
- Run bronze lobby
- Run Championship (Stewards are part of the championship so a red badge in Championship don't scare me as a Red badge in Silver/Gold)

With this, you are only race people who can "lose" something if they don't race clean.
Protests in iRacing for on track behavior are ineffective for precisely the reason you state; a banned customer isn't a paying customer. It's also probably not in Studio-397's best interest to ban people with too little justification, and bans should probably be reserved for only the obvious intentional contact.

I like your more measured punishment with loss of access to higher class races, and return to Bronze lobbies as a kind of remedial training/punishment. It would limit the bad actors opportunitie's to impact other drivers races, takes something of value to them away, and does it without creating as much potential for lost subscriptions or lost DLC sales for the developers.

On the surface it seems like a win win to me. Maybe the Probation badge could be used when you are being limited to remedial Bronze Lobbies, and you would need to complete 10 new evaluation races in Bronze to be returned to your previous level, or something like that. Anyway, I think you may be on to something worth the devs considering.
 
Another Road Atlanta race and I'm sure there is no cure for prototypes wedging themselves in at the Esses. It's clearly not a safe spot to overtake a GT3, so not per one of the basic racecontrol.gg rules and... nothing. Nothing can be done in the current S397 reporting flow. And of course it shows!!! In a 60 minute race with 15-20 hypercars you get tens of such homicidal attempts, 3/4 of which ending in wrecking.
 
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