Multitude of features that are present in different sims but not LMU

Sillyxcat

New member
-Blinkers - they might not be used a lot, but they do exist for lmgt3 cars and should be usable in-game
-Adjusting car mirrors - useful for people that dont want to rely solely on the virtual mirror and radar(also in vr)
-Seeing the car model in the mirrors - right now if there is a mirror in the cockpit eg. Porsche gt3 the car is completely invisible in them.
Look at ACC where you see your cars sides in the side mirrors and the rollcage on the rearview mirror.
-ACTUAL NUMBERS ON DR AND SR - It is so annoying having to guess how much more dr or sr I gain or lose.
-Visible dirt on kerbs and cars as the race progresses
-Proper practice mode and active reset- like in iRacing
-Improvements for:
DR:
Points for making on-track overtakes eg. going p22->p1 is rewarded better than going p1->p1
Points for pace and consistancy
SR:
Points for staying in proximity to other cars and keeping it clean
Points for non-contact overtakes
Point loss based on TL points instead of invalid laps (Ill have the same SR if I get 3TL in a lap, as i would if i got 0.25TL)
-Car MFD pages
-In game spotter/engineer
-Cleaning windshield on pitstops
-Togglabe client-sided pit crew
 
Requests need to be done separately, and you'll find many already exist. Also, single requests have often had discussion about the 'why's where they're known.
 
-Seeing the car model in the mirrors - right now if there is a mirror in the cockpit eg. Porsche gt3 the car is completely invisible in them.

Is
"Self In Rearview": "",
"Self In Rearview#": "Empty for nothing, * for everything, otherwise list comma-delimited instances you want _removed_",
not working in LMU?

It can be found in the Settings.JSON File, that is in the Folder ..\Le Mans Ultimate\UserData\player.

Hint: when you edit it, do it and save the File, before you start the Game.
 
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