Moza - FFB Settings

Monocoque80

Member
Moza Pit House Settings

Basic Settings

Maximum Steering Angle =1440
Road Sensitivity = 3 *
Game Force Feedback Intensity = 100
Maximum Wheel Speed = 20
Wheel Spring Strength = 0
Wheel Damper = 0

Advanced Settings
Force Feedback Reversal = Off
Maximum Output Torque Settings = 100
Hands-Off-Potection = On
Natural Inertia = 100
Wheel Friction = 0
Speed Dependant Dampening = 0
Start Point of Speed-dependant Dampening = 0

FFB Effect Equalizer
10Hz = 100% *
15Hz = 80% *
25Hz = 50% *
40Hz = 20% *
60Hz = 10% *
100Hz = 0% *

Base FFB Curve
Set to Linear

Miscellaneous
Soft Limit Stiffness = 1
Soft Limit strength = Hard
Soft limit game force strength = On
Temperature Control Strategy = Radical



LMU Game Settings

Settings - Controls - Calibrate

Use Steering Wheel Range From Vehicle = On
Steering Wheel Maximum Rotation = 1440
Use Steering Wheel Maximum Rotation from Driver = On

Settings - Controls - Force Feedback
Force Feedback Effects = On
Invert Force Feedback = On
Steering Torque Capability = 12 (e.g. R12 = 12, R9 = 9, R5 = 5)
Force Feedback Strength = 60% *
Force Feedback Smoothing = 0
Minimum Steering Torque = 0

Tweaks
Use constant filtering force effects = Off


* You can set these settings on your demand.


Build and tested on R12 + KS Wheel.


Studio397 RF2 Guide: Link


I will keep revising the entry.


Please discuss the settings so we can have a good experience.
 
Last edited:
In my opinion, the value indicates the maximum possible torque of the base. And setting the strength to maximum generally increases the FFB output of all frequencies. But I can't say exactly.
 
In my opinion, the value indicates the maximum possible torque of the base. And setting the strength to maximum generally increases the FFB output of all frequencies. But I can't say exactly.
The steering torque capability tends to cause confusion.

Each car has a steering column torque considered "maximum". This value is used to determine how much virtual, calculated torque is output as 100%, assuming your FFB strength is set to 100.

If that were all that happened, a car with a defined maximum of 12Nm steering column torque, but currently due to cornering loads producing 9Nm, would be output as 75% full FFB.

On a T300 this would be 3Nm.
On a Moza R12 this would be 9Nm.
On an SC2 Ultimate this would be 24Nm.

By telling the game how strong your wheel is, it can scale the output forces accordingly. The resulting output torques above would then be 3, 9, 9. So wheels that can't replicate the car forces will be scaled 0-100%, while stronger wheels will produce correct forces - not stronger than reality.

Raising the torque capability therefore reduces output forces, once that torque capability exceeds the car's nominal max torque value (which doesn't act as a limiter or ceiling - it's just used to scale the FFB).

It then gets more complicated when you change the FFB strength, and at that point it's a matter of what you're trying to achieve - be it reducing clipping, or using clipping to dull harsh FFB spikes.
 
ok Lazza, i have a Moza R9.... so, what is the right value??? i tink is 9 like the max torque power of my R9 but now i have some doubt
 
Hello everyone, I have a problem with the KS steering wheel, the rpm LEDs don't work in game, can anyone tell me how to solve the problem? Thank you all
the base is the r21 v2
 
The LEDs are currently not working. We'll probably have to wait for an update from Moza.

It's best to open a support ticket on Moza Support so that they can take action.
 
ok Lazza, i have a Moza R9.... so, what is the right value??? i tink is 9 like the max torque power of my R9 but now i have some doubt
I have an R9 and I've set max torque to 18 and strength to 70. It feels fine to me and is just like how my rF2 feels
 
ok Lazza, i have a Moza R9.... so, what is the right value??? i tink is 9 like the max torque power of my R9 but now i have some doubt
Set it to 9, and adjust the global FFB Strength to a level that suits you (strength vs clipping vs spikes). I don't know what the cars are rated to, and therefore what Nm this setting will start to scale them down, but if you just set your wheel and go from there you'll be fine.
 
I’ve tried these settings (and some others) but I keep getting insane vibration through the wheel. It makes it unplayable really and I have no idea what to change to decrease the effect. Also the oscillation is much more than any other sim title, that may be the same issue. Lastly curbs practically rip the wheel from my hands if I drive over them at slower speeds. Any suggestions on what setting changes will help? Love the game but the FFB with my R12 and KS make it unplayable right now.
 
Hmm. I also have oscillations, but with the settings they are manageable. sebring is bad, especially with HY and LMP2 otherwise I find it acceptable on other tracks.

You can try to reduce the 10hz stetting in Pithouse FFB Equalizer.
 
Thanks for this! I also have an R12+KS, and these settings were a great starting point. Not sure why but the LMP2's felt like they generated more FFB than the the HY. I thought the high downforce HY cars would provide more. To compensate, bumping up the Steering Torque Sensitivity to 110 helped.
 
Thanks for this! I also have an R12+KS, and these settings were a great starting point. Not sure why but the LMP2's felt like they generated more FFB than the the HY. I thought the high downforce HY cars would provide more. To compensate, bumping up the Steering Torque Sensitivity to 110 helped.

I'm currently working on and testing other settings for Moza R12. With these, all three classes are easy to drive.

The key is to work with the vehicle-specific FFB and not with the general strength.

Will update it today.
 
Just tried your latest settings across all 3 classes at 55% car specific FFB(w/ R12). Only at Sebring, but all the cars were a pleasure to drive. Pretty much 'set & forget'. Thanks again!
 
Interested to know why your using 1440 max steering angle? I have a R16 and use 540.

It doesn't really matter what you use, as long as it's larger than the highest range any car you drive has. So in that sense, 1440 is more robust.
 
Back
Top