lmuFFB App

I have a Simagic Alpha Evo Pro, does anyone use this app and has recommended settings?
Be interested in this as well, tried the app and turned my evo pro into a thumb amputator.. partially cause im a idiot. Spent some time with it. Love this app now.
 
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If anyone is interested and might help you with a base setup. I have a Moza R12 and drive HY. This is based on the newest version 0.7.400.
The ffb before lock-ups might be a little harsh for you. the rest I find quite good to use as a reference
app_version = '0.7.400'
name = 'HY 400Hz RAW'

[Advanced]
aux_telemetry_reconstruction = 0
gyro_gain = 0.0
gyro_smoothing = 0.014999999664723873
rest_api_enabled = true
rest_api_port = 6397
road_fallback_scale = 0.05000000074505806
soft_lock_damping = 0.5
soft_lock_enabled = false
soft_lock_stiffness = 20.0
speed_gate_lower = 5.555555820465088
speed_gate_upper = 13.88888931274414
stationary_damping = 0.11999999731779099
understeer_affects_sop = false

[Braking]
abs_freq = 21.899999618530273
abs_gain = 3.9200000762939453
abs_pulse_enabled = false
brake_load_cap = 3.0
lockup_bump_reject = 0.10000000149011612
lockup_enabled = true
lockup_freq_scale = 1.0199999809265137
lockup_full_pct = 5.0
lockup_gain = 0.75
lockup_gamma = 1.5
lockup_prediction_sens = 10.0
lockup_rear_boost = 10.0
lockup_start_pct = 1.0

[FrontAxle]
center_fill_fade_end = 2.0
center_fill_fade_start = 0.5
center_fill_gain = 0.20000000298023224
center_fill_steer_pct = 0.02500000037252903
flatspot_strength = 1.0
flatspot_suppression = false
ingame_ffb_gain = 1.0
notch_q = 2.0
static_notch_enabled = false
static_notch_freq = 11.0
static_notch_width = 2.0
steering_100hz_reconstruction = 0
steering_shaft_gain = 1.0
steering_shaft_smoothing = 0.0
torque_passthrough = true
torque_source = 1
understeer_effect = 0.20000000298023224
understeer_gamma = 1.0

[General]
auto_load_normalization_enabled = false
dynamic_normalization_enabled = false
gain = 1.0
min_force = 0.0
output_headroom_pct = 0.0
structural_reference_nm = 110.5999984741211
target_rim_nm = 9.0

[GripEstimation]
chassis_inertia_smoothing = 0.02500000037252903
grip_smoothing_fast = 0.004999999888241291
grip_smoothing_sensitivity = 0.10000000149011612
grip_smoothing_steady = 0.05000000074505806
load_sensitivity_enabled = true
optimal_slip_angle = 0.10000000149011612
optimal_slip_ratio = 0.11999999731779099
slip_angle_smoothing = 0.003000000026077032

[LoadForces]
lat_load_effect = 1.0
lat_load_transform = 2
long_load_effect = 0.0
long_load_smoothing = 0.15000000596046448
long_load_transform = 0

[RearAxle]
kerb_strike_rejection = 0.0
oversteer_boost = 0.25
power_slip_threshold = 0.009999999776482582
power_yaw_gain = 0.0
power_yaw_gamma = 1.0
power_yaw_punch = 0.0
power_yaw_threshold = 0.0
rear_align_effect = 0.20000000298023224
sop_effect = 0.0
sop_scale = 1.0
sop_smoothing_factor = 0.0
sop_yaw_gain = 0.0
unloaded_yaw_gain = 0.0
unloaded_yaw_gamma = 1.0
unloaded_yaw_punch = 0.0
unloaded_yaw_sens = 1.0
unloaded_yaw_threshold = 0.0
yaw_accel_smoothing = 0.004999999888241291
yaw_kick_threshold = 1.0

[Safety]
gain_reduction = 0.30000001192092896
immediate_spike_threshold = 1500.0
slew_full_scale_time_s = 1.0
smoothing_tau = 0.20000000298023224
spike_detection_threshold = 500.0
stutter_safety_enabled = false
stutter_threshold = 1.5
window_duration = 0.0

[SlopeDetection]
alpha_threshold = 0.019999999552965164
confidence_enabled = true
confidence_max_rate = 0.10000000149011612
decay_rate = 5.0
enabled = false
g_slew_limit = 50.0
max_threshold = -2.0
min_threshold = -0.30000001192092896
sensitivity = 0.5
sg_window = 15
smoothing_tau = 0.03999999910593033
torque_sensitivity = 0.5
use_torque = true

[Vibration]
bottoming_enabled = false
bottoming_gain = 1.0
bottoming_method = 0
road_enabled = false
road_gain = 0.0
road_smoothing = 0.0
scrub_drag_gain = 0.0
slide_damping = 0.0
slide_enabled = false
slide_freq = 1.0
slide_gain = 0.2265619933605194
spin_enabled = false
spin_freq_scale = 1.0
spin_gain = 0.5
texture_load_cap = 1.5
vibration_gain = 1.0
 
Hi guys, I am using a Moza R12 V1 and I am really struggling to dial in my settings. I have really bad oscillations when driving on the straights. I'vs played with many different settings and can't figure it out. I was hoping someone would have some help for me and to note I would like the be as close to realistic forces as possible.
 
Hi!
I'm testing lmuffb on a 7.2Nm direct drive wheel. I've tried various settings, but something strange happens: at the beginning and middle of corners, the wheel gives a slight kick, as if driving over a rock or a pothole on the track. I've already set the kick settings to 0, yet the effect persists even on smooth surfaces.

Does anyone know which setting I should adjust to fix or reduce this?
 
I suspect a lot (including me) have gone back to the native FFB. Erwin hasn't updated for a considerable time and I suspect he's done with it.
 
I have had after couple newest lmu update sometimes little missing force moment when turning. its under 0,5sec but it is noticable.
I have Simagic alpha evo 12Nm and I use Gamermuscle profile with wheelbase max torque 12Nm.
 
For anybody who is arriving much later than when this application was originally hot - I hate to be the bearer of bad news but I think this application is dead. This application did exactly what it was supposed to do, for it's time, and more. It forced the devs to fix their sh*t ffb. Regardless of what the guy who's responsible for FFB tried to argue against, the proof is in the pudding. They would not have updated their ffb if it were not an issue in the first place.

This app, iirc, was mainly built with AI. It had a ton of issues even throughout it's development, but it was hope for sure. As of now - I'd recommend returning back to the default LMU ffb. Despite the fact that at best it genuinely feels like just an arcade game.
 
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